Vaněk first explained to the two Board Members how to control the scene in the VRUT 2.0 environment, which his department has developed, before the meeting could start. In the virtual environment, specifically inside the ENYAQ iV, they both sat as a driver and co-driver and saw each other through avatars (graphic presentation of the user in a virtual environment – ed.).

 Both had VR equipment at their disposal: the 3D helmet (see the picture) and the VRUT 2.0 software, which you can read more about in the January 2020 issue of ŠKODA Mobil.

 Strube was in the passenger seat, and the monitor (left) showed that he saw Favey in the driver’s seat. Vaněk (right) joined the scene as an invisible subject, so that he could advise both if necessary.

 Favey saw Strube in the passenger seat, and the whole scene was projected onto the monitor behind him.

 They could both point at everything with a virtual laser pointer and have a conversation with each other. This allowed them to remotely discuss the interior of the new car and to address, for example, specific equipment and materials.

 Secondary screens in the rooms showed the others what both participants were seeing in their 3D helmet. Pekař (right) watched them from Kosmonosy.